My first thoughts about having to model and animate the Battle of Trafalgar were along the lines of ''Bloody hell this is gonna be near impossible!'' My main concern is recreating the famous warships from the battle, since they are very complex and comprise of complecated shapes, and making them look relistic is going to be very challenging, especially when it comes to making the sails ripple in the wind and things like that.
Will be fun blowing them up though :)
My other main concern is modelling and animating people. I've never done it before, so its going to be difficult, and what worries me more is having to model them moving, stabbing, shooting and generally kicking the living shi* out of each other on nothing less than a great big warship.
I am looking forward to making particle systems for their entrails though, had an idea to have some music accomplying the fighting and have it stop just before the final blow strikes Nelson, but the fatal blow isnt shown. Instead, the camera focuses on a sail and a blood splatter covers it just as the music stops, think it'll add a nice dimension to the animation.
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I never realised that you were quite so blood thirsty!!! ;)
Everyone is going to have to work very hard for this module, but you have all produced some good work so far.
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