I am seriously having problems with max. I don't know why, but so far everytime I try to make my head 3d something either goes wrong or I'm not doing something right, its driving me crazy, just can't figure it out.
When I apply the topology picture as a map, it looks extremely pixelated and I can't use it to create the mesh since its too distorted to see the topology lines. However, when I render the plane its crystal clear! Decided to leave it for the time being and get some sleep, I'll have another crack at it tomorrow when my brain is working properly.
Night-night
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I had the same problem and you need to match the bitmap sizes in the view port in your option, then clse max and re open it and it will be crystal clear in your viewports as well. I will show you in lecture if you would like.
how did you sort out the ref planes in the end ??
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